I don't need to test my programs. I have an error-correcting modem.

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  • ==Working as a Team == ...doing well. You have managed to pull a team of people together to work on a mod. Your biggest problem now, apart from finishing the mod and getting pe
    18 KB (3,181 words) - 04:41, 9 June 2007

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  • ==Working as a Team == ...doing well. You have managed to pull a team of people together to work on a mod. Your biggest problem now, apart from finishing the mod and getting pe
    18 KB (3,181 words) - 04:41, 9 June 2007
  • ==Making a Distributed Development Team Work == ...istrubted in both space and time zone the single most important factor for a mod team's success, communication, becomes extremely difficult.
    9 KB (1,560 words) - 02:04, 7 April 2006
  • ...o have been there and done that. When you begin your mod don't begin with a large scale total conversion. Chances are you're going to get discouraged ...perienced modder moving to the UT2K3 engine) it's truly imperative to have a schedule and design document. These things don't have to be released to th
    3 KB (520 words) - 20:06, 29 November 2002